Self Help

Web3 - Alex Tapscott

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Matheus Puppe

· 50 min read

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  • The book discusses how the internet is entering a third era called Web3, building on previous eras of Web1 (static read-only web) and Web2 (read-write social web dominated by large platforms).

  • Web3 promises to transform industries, society and culture by making the web more open, decentralized and owned by its users through technologies like blockchains.

  • While the web has provided many benefits, Web2 platforms like Facebook and Google have failed in key ways, such as prioritizing profit over users, centralizing control, and incentivizing misinformation.

  • Tim Berners-Lee, inventor of the World Wide Web, acknowledges these problems but is skeptical of blockchains as a solution due to issues like speed, cost and privacy. He prefers his own Solid project to decentralize data.

  • However, the book discusses how Web3 proponents believe it can address the failures of Web2 by putting users in control of their data and participation through new economic and governance models based on blockchain technologies.

  • The inventor of the World Wide Web, Tim Berners-Lee, is advocating for a new vision of the internet known as Web3.

  • Web3 aims to give users true ownership of their digital assets and data, unlike Web2 where companies like Facebook and Google became gatekeepers that collect user data and control digital platforms.

  • Web3 will introduce concepts like digital property rights, where users can own virtual goods, monetize their data, and have a say in how platforms are governed. This addresses issues of data privacy, lack of consent, and centralized control in Web2.

  • Blockchain technology is key to enabling ownership and new models of digital finance in Web3. Platforms will be decentralized rather than controlled by a few large companies.

  • Early proponents see Web3 as distributing power more broadly and aligning user and platform incentives through ownership. It promises more representative governance of internet resources. However, fully realizing this vision faces major technical and social challenges.

  • In summary, Web3 aims to shift the internet from a read-only platform dominated by a few giants, to a true read-write-own model through digital property rights enabled by blockchain technology.

Property rights and contracts are cornerstones of modern society and market economies. They allow people to securely invest, form capital, and innovate by assuring ownership. Countries that best uphold property rights and contracts through impartial rule of law reap rewards of greater investment and innovation.

During the 17th century Enlightenment, philosophers like Thomas Hobbes and John Locke advocated for stronger central authorities and individual rights rooted in private property rather than divine rule. Locke argued private property was a remedy for the “inconveniences” of nature.

Web1 lacked ways to verify identities, express digital ownership, and organize value creation online in an organized way. Web2 companies provided curated experiences in exchange for user data, but users had little input or ownership over digital goods and labor. This resembles a feudal system where users “serf the internet” by forfeiting data rights for access.

Web3 technologies like blockchains can enforce digital property rights and decentralized organization without relying on governments. This allows for economic, social and political freedom online. Digital tokens make it possible to securely own and transfer digital goods like currencies, securities, identities and intellectual property across platforms. They create the basis for a true digital commons not controlled by any corporation.

  • Web3 introduces community ownership of protocols and applications through open source code, preventing any single corporation from controlling or profiting off of others’ work.

  • This concept of distributed ownership extends to new forms of online organizations called DAOs (decentralized autonomous organizations), which allow people to pool and collectively manage digital assets.

  • The book explores how Web3 is transforming six main areas: digital assets, individuals/creators, organizations, industries, the human experience, and civilization.

  • Key areas of transformation include new forms of digital ownership like cryptocurrencies and NFTs, how individuals can benefit from owning their online identities and contributions, new decentralized business models like DAOs, impacts on industries like finance and gaming, and a potential augmented reality “metaverse.”

  • Web3 introduces new models of networked coordination that could change traditional hierarchies and structures across business, society, and human interaction online in profound ways over the coming years.

  • Citi believes the metaverse will have 5 billion users in less than a decade and be a major driver of new business, entrepreneurship, and jobs. However, the metaverse is misunderstood - it’s about social interactions and digital ownership, not just high-fidelity 3D graphics.

  • VR/AR and digital wallets may be the technologies that usher in Web3, creating an immersive “spatial web.” Major tech companies are investing in this, but open-source tools are needed to avoid centralization by Facebook and others.

  • The metaverse could reinforce inequalities if not built on principles of digital property rights and self-sovereign identity. Web3 aims to build a decentralized infrastructure (“DePIN”) worth $3.8 trillion by 2028.

  • Web3 aims to lower barriers and connect people globally, both benefiting and threatening some developing economies. Successful adoption depends on overcoming technical, policy, regulatory and user experience challenges. Critics raise concerns around energy/carbon, financial risk, and potential for fraud/scams.

  • Events like the FTX collapse show the need for comprehensive Web3 policy and improved user tools for self-sovereign management of digital assets. Success will require addressing issues around standards, interoperability, criminal uses, and assessing different projects individually.

  • Web3 emerged from centuries of computing innovations rather than a single inventor. Pioneers like Alan Turing envisioned universal machines that could be programmed for different tasks, inspiring technologies like Ethereum.

  • Web3 developed through thousands of contributors collaborating and competing in open experimentation, not just large companies or government programs. Breakthroughs and failures advanced the technology.

  • Several core Web3 “primitives” or building blocks have surprisingly long histories. Cryptography dates back millennia, while hash functions, digital signatures, and virtual machines were developed in the 20th century.

  • Innovators combined these primitives in novel ways, analogous to how Steve Jobs combined older technologies into new personal computers. For example, blockchains combined hash functions, signatures, and peer-to-peer networks into a new way to securely transfer value online.

  • Governments historically supported new technologies through things like funding research, using technologies, and granting commercial privileges like patents or monopolies. This helped incubation until wider commercial adoption was viable. Web3 has so far lacked similar government backing.

So in summary, it outlines some of the key building blocks and evolutionary history that led to the development of modern decentralized web technologies like blockchains and Ethereum.

Here are the key Web3 native primitives according to the passage:

  • Tokens - Digital representations of value that can represent anything like money, assets, votes, etc. on blockchain networks. Main types are fungible (ERC-20) and non-fungible (ERC-721) tokens.

  • Consensus algorithms - Methods for decentralized networks to reach agreement on the state of the network without a central authority, like proof of work (Bitcoin) and proof of stake (Ethereum, Cardano).

  • Smart contracts - Programmable contracts that runs as computer code on the blockchain to automatically execute agreements like vending machines.

  • Decentralized autonomous organizations (DAOs) - Organizations coordinated through blockchain-based rules and tokens to allow groups to pool resources and coordinate globally in an open and decentralized way like open source projects.

In summary, these building blocks allow blockchain networks to represent digital value, reach network consensus, automate agreements, and coordinate decentralized organizations in a trustless and open manner without centralized control. They are enabling new applications and business models of the emerging Web3 internet.

  • Gitcoin DAO uses a governance structure with work streams operated by stewards to streamline processes over time.

  • Moore sees a risk of DAOs becoming bureaucratic like traditional organizations unless they maintain leadership without hierarchy and flexibility in structure.

  • Zero-knowledge proofs allow one party to prove knowledge of secrets to another without revealing the secrets. This enables privacy-preserving applications like anonymous transactions, verifiable voting, and digital ID.

  • ZK rollups use zero-knowledge proofs to verify transactions done off-chain in batches, addressing Ethereum’s scalability limits while maintaining decentralization.

  • Digital wallets manage digital assets and identities, analogous to how web browsers and apps shaped earlier eras. Early concepts traced back to the 1980s but blockchain popularized self-custodial wallets with private keys instead of third parties holding funds.

  • The FTX collapse crystallized views that Web3 needs principles of transparency, self-custody and ownership through wallet-based control rather than relying on centralized services involving counterparty risk.

  • The passage discusses concerns around self-custody of digital assets and the need for solutions that provide both security and flexibility.

  • It proposes multisignature (multisig) wallets and multicomputational systems as approaches that could reconcile security concerns while allowing third-party involvement. Multisig requires multiple signatures for transactions, improving security, while multicomputational systems divide responsibilities across multiple secure computing nodes.

  • It argues these techniques could make self-custody accessible even to non-technical users through intuitive interfaces, addressing a barrier to widespread crypto adoption.

  • It then discusses various priorities and concepts for the future of Web3, including composability of applications, tokenomics/economic incentives, and the need for scalable blockchain protocols that can achieve mass adoption while maintaining security and decentralization.

In summary, the passage examines solutions for digital asset custody, and outlines several considerations around further developing and advancing the Web3 ecosystem.

  • Interoperability is a major challenge for blockchains as assets native to one chain cannot easily move to another. This limits composability and integration across systems.

  • Existing solutions like bridges introduce centralization risks and vulnerabilities, as seen with attacks on Ronin and Wormhole bridges that led to hundreds of millions in losses.

  • Standards and protocols could help chains communicate and exchange value, similar to how technologies in Star Wars and real life developed common languages to allow for interoperability.

  • Two approaches to interoperability are the multi-chain vision, where applications deploy on multiple chains splitting liquidity, and the inter-chain vision exemplified by Cosmos, where specialized chains interconnect without compromising autonomy, speed or security.

  • Cosmos utilizes inter-blockchain communication (IBC) protocols to define rules for cross-chain data and transaction exchange, allowing specialized chains to work together.

  • Security in Cosmos is distributed across validators who are incentivized to act in the best interests of the overall network through mechanisms like slashing, creating a “mesh network” of security rather than centralization.

  • In summary, interoperability remains a challenge but protocols and standards, as well as specialized interconnected chains as per the Cosmos model, may help advance composability and integration across blockchain networks.

Here are the key points about assets in Web3:

  • Digital assets/tokens are essential to Web3 as they provide ownership and economic incentive structures. Tokens give holders economic and governance rights over digital projects/networks.

  • Historically, asset ownership has often been highly concentrated among a small elite class (e.g. medieval feudal land barons). Over time, market forces and innovations have helped distribute ownership more widely (e.g. stock markets, ETFs, discount brokerages).

  • While wealth inequality still exists, financial inclusion has greatly increased over the centuries through expanded access to banking, investments, social programs, unions, etc. Web3 aims to further distribute ownership through new token models.

  • Governments have intervened at times to redistribute assets and break up concentrations of wealth/land ownership (e.g. Henry VIII seizing Church land). But market innovations have also played a big role in democratizing asset ownership over the long run.

  • Digital tokens could help give more individuals ownership stakes in networks and projects, incentivizing participation and evolution of the Web3 ecosystem in a decentralized manner. But challenges around inclusion and access still need to be addressed.

  • Web3’s most valuable assets are likely to be native digital assets rather than digitized versions of traditional assets like stocks and bonds.

  • Blockchain technology allows for the creation of digital tokens that can represent almost any type of asset or have various uses, from art to currencies to securities.

  • The total value of tokens issued on blockchains has already surpassed $1 trillion, showing their potential as powerful disruptors of traditional models of asset ownership.

  • Key properties of tokens include being programmable, self-custodial, permissionless, and having transactions that are irreversible - which instills trust in their scarcity and use as a means of exchange.

  • While self-custody presents risks, it also enables full control and censorship resistance for token holders, which has benefits like allowing funding of freedom fighters and alleviating hyperinflation.

So in summary, the passage discusses how digital tokens created and transferred using blockchain technology have the potential to reshape asset classes and ownership models in a future digital economy known as Web3.

  • Tokens enable the movement of value in a peer-to-peer manner, similar to how websites represented information containers in the early internet. Just as websites allowed information and resources to be connected, tokens allow for the transfer and composition of value on blockchain networks.

  • Tokens can represent a wide range of assets and uses, from cryptocurrencies like Ethereum and Bitcoin, to representations of art, tickets, real estate, and other goods. They lower transaction costs and friction compared to traditional systems.

  • Some tokens are underpinned by collateral like government bonds, while others like Ethereum are not collateralized but have value due to their utility on their respective networks.

  • Tokens have played an important role in fundraising efforts for causes like the Ukrainian war against Russia, bypassing centralized platforms or traditional financial systems. This highlights differences between Web2 and the emerging Web3 paradigm.

  • While often assumed to just be cryptocurrencies, tokens in fact enable infinite possibilities for moving and composing value in novel ways, akin to how websites pioneered new informational applications in the early internet era.

  • The terms used in the cryptocurrency/digital assets space like “cryptocurrency”, “token”, “digital asset”, etc. are often used interchangeably, which can cause semantic ambiguity. Many tokens have no relationship to currency as their actual use case.

  • Early discussions around crypto/Web3 focused on money and financial assets like Bitcoin due to its similarities to digital gold. But digital assets have evolved far beyond just money. NFTs for art, credentials, in-game items, etc. do not function as currencies.

  • Comparing new technologies only to existing ones can limit imagination of their potential, similar to early films just resembling stage plays. It took time for movies to develop their own “grammar”.

  • Tim Berners-Lee drew inspiration from libraries for the web, and its structure resembles a library catalog. Early websites were compared to magazines, but the web has since enabled much richer experiences like design software.

  • Digital assets can be categorized as cryptocurrencies, protocol tokens, governance/utility tokens, collectibles, etc. The “killer app” of a new technology leverages its unique computational abilities, like Instagram for mobile cameras.

  • In time, digital assets may transition from skeuomorphic implementations to being truly “digital native” and unlocking their full potential beyond existing analogies. Money is undergoing a revolution as it becomes digitized.

  • The passage discusses different types of digital tokens that exist or could exist on blockchains, including governance tokens, utility tokens, non-fungible tokens (NFTs), stablecoins, corporate tokens, oracle tokens, interoperability tokens, securities tokens, natural asset tokens, central bank digital currencies (CBDCs), and soulbound tokens.

  • Governance tokens allow holders to vote on protocol decisions. Utility tokens provide access to a blockchain-based product or service. NFTs represent unique digital assets. Stablecoins are pegged to real-world assets like the US dollar. Corporate tokens are issued by companies and can be used and redeemed on their platforms. Oracle tokens incentivize providing accurate off-chain data to the blockchain. Interoperability tokens help connect different blockchains. Securities tokens represent financial assets. Natural asset tokens represent real-world assets like carbon credits. CBDCs are digital currencies issued by governments. Soulbound tokens could represent digital identity tied to an individual.

  • The passage argues that as new token types are developed, like soulbound tokens, measuring value solely based on market capitalization may become a less useful metric, since some tokens may not have transferable or tradeable markets. It raises questions about how to quantify the value of tokens that are not intended to be traded.

  • More tokens represent valuable things like identity that cannot legally be bought or sold.

  • Web3 tokens are the fundamental building blocks, similar to how websites were for Web1. However, most current digital assets will probably not survive long-term, just as many early dot-com websites failed.

  • Future successful Web3 projects will likely make new, “impossible” things possible, just as the internet enabled new forms of communication and collaboration. But early innovations often mimic existing concepts using the new technology.

  • Regulators face challenging decisions around how to think about and classify different types of digital assets like art, access tokens, identity tokens, and in-game items. Strictly applying existing laws could stifle innovation, so they must balance oversight with allowing experimentation.

  • The key takeaways are that tokens represent a new fundamental building block and programmable capability online. They come in various categories but that taxonomy will evolve. Core principles include being peer-to-peer, censorship resistant, self-custodial, and existing on public ledgers. But tokens can be designed in infinite varied ways.

  • Traditionally, most creative works were commissioned and funded by wealthy patrons like the church, monarchs, or the elite. This system concentrated creative control in the hands of a few stakeholders.

  • In the 19th century, technologies like lithography and printing made art and literature more affordable and accessible to the middle class. The phonograph and radio further democratized access to culture in the 20th century.

  • The 20th century saw the rise of a creative industry model where artists could earn livings from record/CD sales and studios controlled production. However, intermediaries extracted significant value.

  • Web 2.0 platforms like Instagram tried to help artists monetize but still involved gatekeepers and compromising ownership. NFTs enabled direct artist-fan relationships and ownership over digital works.

  • Artists like pplpleasr found empowerment through NFTs by selling directly to fans and retaining ongoing revenue shares. This harks back to patronage models but with more control and ownership for creators.

  • Emerging Web3/NFT technologies offer new opportunities for creative monetization and ownership that address longstanding issues faced by artists.

  • MV3 is creating an NFT collection of 6,500 characters that will exist in a cyberpunk futuristic narrative universe called Eluna City.

  • NFT owners will have a say in their character’s story arc and can co-create the overarching story with the MV3 team.

  • The characters could appear in films, TV shows, video games, metaverse worlds, etc. providing economic upside for owners.

  • This allows fans to directly participate in and own parts of an intellectual property in a way that is unprecedented for traditional studios.

  • MV3 has raised $2 million so far from their initial NFT “mint” to fund developing the stories and universe.

  • The founder sees this as a chance to reverse the traditional studio model where fans have no input or ownership stakes. With MV3, the fans are co-creators and investors in the IP.

  • There are legal uncertainties around applying intellectual property rights to NFTs, but projects like MV3 are experimenting with new models of collaborative fan ownership and monetization.

  • Nickson-Lopez wants to engage fans creatively and economically in her projects like MV3, rather than the Hollywood model of strict studio control. She finds writing just for money or shareholders dissatisfying.

  • Projects like MV3 and Shibuya are trying to build communities first around IP, where fans help shape stories and share in the economic upside. This is challenging as they need to balance community input with ensuring quality.

  • Pplpleasr launched Shibuya to crowdfund the creation of long-form content like films, addressing constraints of high costs and studios’ control. It aims to be a decentralized platform for funding and involving viewers.

  • Governance of the creative process is difficult - too much open community control could result in poor output, while too much closed control replicates the Hollywood model. Projects are experimenting to find the right balance.

  • Roneil Rumburg observed artists frequently losing their audiences when moving between platforms that don’t port communities over. NFT-based projects hope to give creators more sovereignty over their data and ability to engage existing fans.

The key challenge these projects discuss is balancing open community input with ensuring a high quality, coordinated creative output within intellectual property. They aim to disrupt the traditional studio model by empowering creators and fans.

  • New media platforms favor different forms of creativity, and new classes of creators rise with each new platform. However, platforms typically extract value from creators over time as the network grows large.

  • Artists on platforms like Spotify don’t know who their fans are or how content is used, limiting their ability to develop new content. Royalty payments also face friction through third-party distributors.

  • Direct connections between artists and fans could be more durable, as in Audius which gives artists ownership and control over distribution.

  • Web3 enables communities to own content collectively through platforms like MV3. NFTs also allow creators to automate revenue sharing.

  • While some Web3 platforms like OpenSea take fees, competition is vigorous, leading to more options and money for creators.

  • Web2 gave social networks, while Web3 gives “socioeconomic networks” tying people through economic relationships in DAOs, communities, etc. where users share in the upside.

  • Culture is a valuable asset that Web3 can help monetize through tools like NFTs, according to Animoca Brands cofounder Yat Siu.

  • The passage discusses how McLuhan’s observation that “the medium is the message” applies not just to older broadcast media like TV, but to modern social media as well. Platforms like Facebook and Twitter have become central to information dissemination and political debates.

  • It then talks about how in the past, platforms dominated distribution of content online, but with technologies like NFTs, digital goods can become platforms themselves where creators can capture more value. Creators have more control over their works as assets rather than just content distributed by others.

  • The passage profiles Yat Siu, the founder of Animoca Brands, who believes everyone can participate and benefit in this new paradigm as both active and passive creators by contributing to networks in various ways and deserving rewards. This shifts away from just a small percentage profiting from others’ data and engagement.

  • In summary, it discusses how technologies of the emerging “Web3” could empower more people as owners and stakeholders rather than just users or spectators, participating in financing initiatives like ConstitutionDAO for example. This reframes individuals’ relationships to products, services and each other online.

  • In 2017, Danish politician Ida Auken wrote an opinion piece envisioning a future in 2030 where people own nothing but have access to everything as a service. This piece was controversial as it raised concerns about privacy and corporate control.

  • While the “sharing economy” of companies like Uber and Airbnb made goods and services more accessible, they were criticized for exploiting workers and monopolizing markets without sharing profits equitably.

  • Auken accurately predicted issues with lack of privacy and data control that have since become more prominent concerns.

  • Web3 proposes an alternative where services are owned through assets and governed by users. Token incentives could help new platforms overcome the challenges of gaining users and compete with established monopolies by rewarding early adopters.

  • If designed well, tokens could incentivize mass collaboration and participation in user-owned networks. But there is a risk they could encourage exploitative behavior if only focused on the financial rewards.

  • Some like Wikipedia founder Jimmy Wales are skeptical that financial incentives would not corrupt the goal of quality, neutral content creation. But others see potential if implemented properly, such as for streaming platforms where creators can be paid directly.

  • Jimmy Wales discusses the idea of a DAO (decentralized autonomous organization) where community members work together to create a project like a film or TV show. Instead of giving it away for free, they would try to monetize it through platforms like Netflix, theaters, streaming services etc.

  • Everyone who contributes would get shares proportional to their work. This allows all contributors to benefit financially from the success of the project, unlike traditional studios where only the studio profits.

  • However, user-owned networks are not inherently more just or sustainable. For example, a network could choose an ad-driven model that users oppose through majority voting.

  • Web3 entrepreneurs initially struggled with incentives. Axie Infinity popularized play-to-earn but rewards dried up, leaving some players in debt. Sky Mavis went back to focus on gameplay over tokens.

  • Projects like Uniswap have remained popular by creating sustainable token models, not relying solely on tokens for adoption, making the underlying service useful, and allowing ownership to be part of the experience rather than the sole focus.

So in summary, it discusses the potential for DAOs and creator economies in web3, but also notes challenges around governance and incentivization that early projects faced.

  • Web3 introduces the concept of “stakehodler capitalism”, where internet users own digital assets and have stakes in the platforms they use. This shifts them from being just customers to also being owners with economic interests and votes.

  • Decentralized autonomous organizations (DAOs) can allow global collaboration where people in many countries participate on equal terms to work on projects. This could enable new types of peer-produced content like films.

  • DAOs use token ownership to incentivize contributors, similar to how startups use equity to attract top talent. But DAOs distribute ownership more broadly to all users, not just founders/investors.

  • This new model of user ownership introduces challenges around how platforms can effectively “lead” when users have economic stakes and votes. It may create both loyal and fickle users focused on investment returns.

  • Ownership could help solve the problem of maintaining digital commons by giving users direct incentives, beyond just passion, to improve platforms they rely on.

  • Web3 tools may enable looser affiliations and open collaboration on projects, as envisioned by early internet theorists, by better matching talent with problems and applying open source models at scale.

The passage discusses the transition from joint-stock companies to user-owned networks. Joint-stock companies were an important innovation that enabled complex business ventures too large for individuals and allowed ownership shares to be traded independently of company operations. Limited liability companies further advanced this model for large-scale industrialization. However, with computer networks and digital technologies, some argue we are moving towards a new paradigm of user-owned networks. Decentralized autonomous organizations (DAOs) in particular share similarities with LLCs but operate without the same legal frameworks. Just as the industrial revolution upended the landowning elite, user-owned networks may marginalize today’s dominant corporations. While disruptive, the full impact on industries is still emerging. Many incumbents are taking a wait-and-see approach rather than proactively embracing new technologies, though some are making tentative moves like supporting NFTs. The passage discusses transitions between economic systems and the challenges incumbent powers face in adapting to disruptive change.

  • New technologies often appear awkward or useless at first, as their full potential requires combining with other innovations over time. Incumbents are reluctant to adopt new technologies until they show clear value for mainstream customers.

  • Early disruptive technologies underperform existing ones but serve niche customers. Web3 is mainly being adopted for gaming apps in emerging markets currently.

  • Incumbents have a hard time assessing disruptive technologies accurately because their new markets and uses are unknown. Consortia help companies understand blockchain but also allow information hoarding.

  • Enterprise blockchains are limited by being closed, while public ledgers enable open composability and limitless network effects by building on others’ work.

  • Some incumbents like Microsoft have successfully transitioned to new paradigms by moving to enterprise software and cloud models. How incumbents respond will determine if they remain relevant long-term or are disrupted.

  • Each market has its own characteristics and consumer software companies must stay modern and ahead of trends to be successful.

  • Web3 disruptors focused on business-to-business may take longer to displace existing enterprise service providers like Web2 companies. But if they succeed, they may have more time before the next disruption.

  • Rhodes works at a company founded in the early 1990s that recognized the potential of digital payments and wanted to integrate them into Windows 95. Microsoft has since transitioned to focus more on enterprise software and subscriptions over advertising revenue.

  • The rise of NFTs has increased enterprise awareness and experimentation with Web3. Even non-tech brands are launching Web3 projects using relatively little cost and technical skills. NFTs make associating digital assets with brands more defined and easier. This is driving more business-to-consumer companies to explore Web3 opportunities.

  • Public blockchains provide a global substrate that is an easier choice for enterprises than private permissioned systems. Ethereum embraced being the public substrate for applications to build upon.

  • Microsoft is well-positioned for the future of Web3, AI, and the metaverse due to its investments, acquisitions like Minecraft, and openness compared to other large companies.

  • The enterprise narrative around blockchain and cryptocurrency has shifted dramatically in recent years. Companies across many industries, including pharmaceuticals, are now seeing relevant applications for technologies like blockchain, beyond just financial use cases.

  • Microsoft in particular has faced increasing demand from brands to help them understand and implement blockchain/Web3 technologies. This prompted internal changes at Microsoft as different divisions looked to support these customer needs.

  • While traditionally seen as a “Web2” company, Microsoft believes it is well-positioned for Web3 due to not being as reliant on monetizing user data as companies like Facebook. Microsoft also wants more user control and ownership over their own data.

  • DAOs (decentralized autonomous organizations) offer a new model for organizing peer production and user-owned networks online. DAOs can be structured differently than traditional corporations, optimized for outcomes like minimizing data extraction from users.

  • Key characteristics of DAOs include decentralized control by token holders, open and permissionless participation, funding through treasuries, and flexibility to organize people and assets. DAOs are being used for a wide range of tasks and projects in the Web3 space.

So in summary, the narrative around enterprise adoption of blockchain/Web3 has shifted significantly, prompting companies like Microsoft to explore these technologies more closely to support customer needs. DAOs represent a new organizational model that could facilitate more user ownership and control online.

  • DAOs can help companies manage relationships with external partners/customers in a transparent decentralized way. This could build trust.

  • In gaming, DAOs could govern aspects like in-game asset distribution, virtual economies, and currencies. Having an open governance process builds community confidence.

  • In virtual worlds like Decentraland, DAOs put token holders in control and allow democratic decision making over the world’s behavior.

  • Community DAOs like Friends With Benefits mobilize around shared interests and use tokens/governance to collectively fund projects.

  • DAOs represent potential tools to tackle climate change through initiatives like carbon credit marketplaces that provide transparency and immutable records of transactions.

  • There is discussion of hypothetical “network states” governed entirely online through DAO-like structures as a novel form of political organization.

  • In AI, DAOs are governing data marketplaces like Ocean Protocol and AI programs on platforms like SingularityNET to help advance research in a decentralized collaborative way.

In summary, DAOs provide new democratic and transparent models for communities and organizations to collaborate across borders through decentralized governance and financing mechanisms.

  • SingularityNET aims to make AI algorithms composable and able to work together in a trustless and blockchain-enabled way. This allows different AI programs to collaborate and solve problems that any single AI couldn’t solve alone.

  • For example, one AI may be able to recognize faces in photos while another understands natural language. By collaborating on SingularityNET, these two AIs can help each other out, with the face recognition AI identifying faces for the language AI to analyze or vice versa.

  • This composability means AI capabilities can be combined and reused in a decentralized network to create increasingly powerful and intelligent systems. SingularityNET seeks to facilitate this collaboration and problem solving between different AI agents.

  • The goal is to advance AI technology by allowing various algorithms to share information and build on each other’s work in a transparent and trustless manner using blockchain as the underlying infrastructure. This could lead to AI systems that are more useful and capable than any single program.

  • App developers and tech companies face fees from Apple, Google, and other platform providers for activity within their apps, such as in-app purchases. These fees are often around 30% and are seen as a tax on doing business.

  • For example, Apple wanted Coinbase to pay fees on “gas” costs for transactions in its wallet app. Coinbase said this was technically impossible and likened it to taxing email protocols. As a result, Apple blocked the latest Coinbase app release.

  • Mobile computing further entrenched the advertising model. Facebook wants to extend this high-fee model (proposed as 50%) to its metaverse.

  • Users have little control over platforms and sometimes no visibility into how they are run. Some open networks became closed platforms focused on ads.

  • Web2 created winner-take-all monopolies that are difficult for competitors to challenge due to high costs and risks. Dual share structures on some companies reduce accountability.

  • Recommendation algorithms increased engagement but also pushed users into echo chambers and increased extremism and misinformation for profit.

  • Large platforms became government chokepoints for surveillance. In China, they became extensions of state surveillance and control.

  • Gabriel Abed, Barbados’s ambassador to the UAE, said that Bitcoin gave him financial sovereignty as he was unable to get a proper bank account until becoming an ambassador.

  • Most people in developed countries are unaware of the financial challenges faced by those in developing countries. Bitcoin helps provide autonomy from oppressive governments and former colonial powers.

  • However, Bitcoin is also energy intensive, slow, and volatile. Central banks suggest CBDCs as an alternative but these raise privacy and civil liberties concerns if governments can monitor all spending.

  • Stablecoins like USDC and USDT have grown significantly but some worry they will entrench the power of the US dollar system. Decentralized stablecoins aim to address this but still rely on collateral like USDC that holds dollars and government debt.

  • Digital barter without a centralized currency may be possible in Web3 by allowing any asset to be exchanged. This could disrupt the role of money.

  • USDC has grown enormously as the leading stablecoin, facilitating trillions in transactions due to its hybrid approach working with governments and banks while utilizing public blockchain infrastructure, aiming to promote financial inclusion.

  • Jeremy Allaire of Circle argued that banks cannot issue their own stablecoins because their business model relies on lending out deposited funds several times over, rather than holding full reserves. This makes them susceptible to bank runs.

  • Allaire was opposed to government-issued central bank digital currencies (CBDCs) as well, saying the private sector has historically innovated electronic payment systems and tools. The government’s role should be regulating stability and soundness.

  • Some central bankers agree the government and private sector have long collaborated on payments innovation. Stablecoins could facilitate faster, more efficient cross-border payments if regulated properly.

  • DeFi aims to decentralize 8 key financial functions like payments, lending, exchanges through blockchain technology and smart contracts. This could lower costs, increase transparency and access compared to traditional finance.

  • Innovations like automated market makers (AMMs) allow decentralized trading without intermediaries. Lending protocols facilitate borrowing/lending between users. New derivatives like perpetual futures contracts add new tools.

  • Flash loans enable instant, risk-free loans that get repaid within the same blockchain transaction. Initial DEX offerings facilitate new token launches on decentralized exchanges.

So in summary, Allaire argued against banks/government issuing stablecoins directly due to inherent risks, while central bankers saw value in public-private collaboration if regulated. DeFi aims to reinvent key financial functions through decentralized technologies and protocols.

  • DeFi is transforming lending by creating decentralized lending pools that allow users to lend and borrow cryptocurrencies and other digital assets without traditional financial institutions. Compound is one example of a popular lending market.

  • However, DeFi faces challenges in being a closed loop system that mostly facilitates crypto-only transactions. It requires collateralization and does not consider creditworthiness.

  • To address this, DeFi needs to digitize more real-world assets as collateral and develop on-chain identity/reputation systems to enable uncollateralized lending to retail users.

  • Systems like Spectral are working on creating a “MACRO” credit score based on on-chain activity to measure reputation and risk, similar to traditional credit scores. This could allow for more inclusive lending without relying on centralized identity systems.

  • Integrating more real-world assets and developing on-chain identity/credit scoring further could help DeFi realize its potential of building a more open and accessible financial system.

  • In a Web3 world where users authenticate using their Ethereum address and identity, users have more control over their data and which applications access what information. This is more convenient than multiple identities on separate Web2 platforms where each platform gates the data flow.

  • DeFi introduces new risks like oracle risk if off-chain data is required, regulatory uncertainty, interoperability challenges, and governance risks if token holders don’t participate. There are also risks of replication Wall Street behavior like speculation and rich-getting-richer schemes.

  • Smart contract risk exists if flaws are exploited, though transparency of code allows “hackers” to claim they are just using the rules as written. Norms may develop around hacker bounties but this approach has limitations at scale. Technological solutions like formal verification and auditing contracts can help mitigate risks.

  • As capital formation moves to protocols and decentralized applications, new frameworks are needed to value digital assets similarly to how traditional companies are valued, looking at metrics like community, tokenomics, governance models and technology performance. This valuation will depend on factors like the number of tokens outstanding.

  • In traditional Web2 gaming, players don’t truly own the digital goods and assets they purchase - they are more like renting them from the gaming company. This has led to the rise of illicit black markets for reselling virtual goods.

  • Web3 gaming aims to enable true ownership of digital goods and assets through blockchain technology. Players would be able to buy, sell and trade goods directly with each other.

  • This moves the model from “free-to-play” where games are free but players can purchase virtual goods, to “play-to-earn” where players can earn monetary rewards as part of gameplay.

  • Web3 challenges the gatekeeping role of app stores like Apple and Google by allowing direct purchasing between players without platform fees.

  • Token-gated communities could replace social networks, and community-owned content may empower fans and disrupt the traditional studio production model.

  • Early Web3 games like Axie Infinity have shown the potential of play-to-earn, but widespread adoption faces challenges around regulatory uncertainty, game quality, and accessibility issues.

So in summary, Web3 gaming aims to shift the industry toward true digital ownership and play-to-earn models through blockchain, while challenging existing gatekeepers and business models.

  • Initially, big gaming companies focused on their core console gamers and ignored the emerging free-to-play mobile gaming market, which was small and unproven at the time. This was a smart business decision for those companies.

  • However, mobile free-to-play games like Angry Birds grew the overall gaming market significantly by lowering barriers and attracting new casual gamers. Mobile gaming now accounts for over half of total gaming revenue.

  • Free-to-play helped rescue the gaming industry from stagnation in the late 2000s by expanding the potential customer base beyond hardcore console gamers. This growth also benefited traditional platforms.

  • Some see NFT/blockchain gaming following a similar pattern, where indies led the way initially but larger companies may follow as the market grows. However, others caution that earning/ownership aspects need to enhance gameplay rather than replace it.

  • For NFT gaming to succeed, the gaming experience must be fun and social first. Owning in-game assets could deepen engagement if it enriches existing gameplay rather than becoming the sole focus. Expanding user-generated content is also seen as an opportunity.

  • Lee described his vision for Phantom Galaxies, Blowfish’s first Web3 game, as being about having fun, building up your character and ships, and owning assets, similar to traditional games like World of Warcraft. Taking the game to the blockchain allowed more experimentation and independence from traditional partners.

  • Lu of Laguna Games advised treating Web3 games like normal games with good gameplay, characters and art. Her team focused on making Crypto Unicorns a great game first before incorporating blockchain elements.

  • Digital goods in Web3 games can serve roles like collectibles, in-game assets, status symbols, and credentials, mirroring real world economies. However, incentives need to be balanced as seen with Axie Infinity - earningsdropped dramatically once initial hype faded.

  • Reactions from incumbents like game studios have been mixed. While some see potential, others are skeptical. Epic Games has allowed NFT games but also recently faced regulatory issues over monetization practices in Fortnite. Overall, Web3 could offer new opportunities but also risks if not developed responsibly.

  • NFTs and digital assets in gaming threaten the traditional platform monopoly of app stores taking 30% cuts of in-game purchases. Games connecting directly to wallets instead could undermine this model.

  • Developers also risk losing control as NFT assets could be traded across different games, not just staying within a single closed game world. Composability is seen as both a risk and opportunity.

  • Web3 gaming challenges the centralized control of Apple/Google over mobile platforms. Reaching audiences in developing markets will require solutions to distribute games outside these app stores.

  • Gamification ideas are expanding beyond gaming into areas like fitness with “move-to-earn” apps rewarding exercise. Challenges remain around sustaining these concepts and ensuring users truly own their data and rewards long-term.

  • If designed well with sustainable tokenomics, gamification concepts could have significant impacts on fields like healthcare by incentivizing positive behaviors at a large scale. But most are still in early stages.

  • The metaverse refers to shared virtual worlds that people can access synchronously using technologies like VR/AR. It builds on concepts from science fiction of shared virtual spaces.

  • There is potential promise in the metaverse allowing new forms of social connection and global understanding. However, there are also major risks if a single company or entity controls the metaverse and uses it for unchecked surveillance, data collection, and manipulation of users.

  • For the metaverse to truly empower individuals, it is important that individuals have property rights and sovereignty over their own data and digital assets within these virtual worlds, rather than just being consumers at the mercy of corporate platforms.

  • Ensuring digital property rights and decentralized/community governance of the metaverse could help realize its potential for greater human connection and self-actualization, rather than becoming a tool of digital control and exploitation by corporations or governments. Technologies like VR/AR are just tools - the economically and socially sustainable models for shared virtual worlds need to put individuals and ownership first.

The key takeaway is that for the metaverse to fulfill its promise, individual ownership and sovereignty must be prioritized over corporate control and data extraction. The architecture and governance of these virtual worlds will be crucial to determining outcomes.

The passage discusses two contrasting visions for the metaverse - a Web2 version controlled by large companies like Meta/Facebook, and a Web3 version based on blockchain technologies and decentralization principles.

The Web2 metaverse risks becoming like another social media platform where user data and activities are monetized through targeted ads. Users would have little control over their data and digital assets.

The Web3 vision is presented as more positive, giving users ownership over their data and digital goods through technologies like blockchain, decentralized identity, and peer-to-peer transactions. This could revolutionize how people interact and do business in virtual spaces.

Second Life is cited as an early failed attempt at a metaverse that may have succeeded better with Web3 tools. Without true digital ownership, it lost out to more controlling platforms like Facebook.

Large tech companies pushing a Web2 metaverse model are seen as a threat to the open potential of Web3. Controls over things like crypto wallets and digital ownership in games go against the philosophy of decentralization.

Overall the passage advocates for building the metaverse using Web3 technologies in order to give users freedom and empowerment, rather than having it dominated by a few big corporations monetizing user activity through advertising and fees.

  • Web2 transaction fees limit users to collecting rather than transacting in game assets, keeping gameplay more rudimentary. Blockchain games allow free trading of assets.

  • A digital twin is a digital representation of a physical entity or system. Implementing true digital twins requires Web3 tools to represent individuals as unique digital identities they own, rather than fragmented profiles owned by platforms.

  • Major challenges in realizing the metaverse include lack of standards for moving assets between virtual worlds, limitations of current VR/AR hardware, and blockchains’ ability to support real-time rendering at scale.

  • Render Network is working to overcome these using Web3 tools. It provides a decentralized alternative to centralized clouds like AWS for large-scale graphics rendering, helping enable true metaverse experiences. The company OTOY pioneered cloud rendering techniques and their founder believes Web3’s model of distributed computing is ideal for supporting advanced virtual worlds.

  • Render Network is a decentralized cloud rendering platform that harnesses unused GPU power from Ethereum miners and other individuals to provide large-scale 3D rendering services.

  • By paying miners a better rate than mining costs, Render is able to pool thousands of GPUs into a distributed rendering network. This provides more powerful and cost-effective rendering than centralized cloud providers.

  • Render has been used to render over 16 million frames and help create crypto art and NFTs totaling over $500M in sales. It has also been used for visuals in concerts and sports events.

  • The founder sees Render’s decentralized model as key to powering an open, standards-based metaverse. It provides provenance tracking via blockchain to transport digital goods between virtual worlds.

  • More broadly, decentralized networks are emerging to pool unused physical resources like storage, wireless connectivity, sensors and computing power. This creates resilient, distributed infrastructure networks known as DePINs with over $2T addressable market.

  • Protocols like Filecoin incentivize individuals to share unused storage and computing in decentralized marketplaces, providing reliability, security and cost advantages over centralized cloud models.

  • Startups are tapping these decentralized infrastructure networks to power applications in sectors like gaming, media, DAOs and more in a cheaper and more composable way than hosted cloud providers.

  • Helium is a decentralized wireless network that uses a proof-of-coverage consensus mechanism. Nodes have to prove they are providing wireless coverage to other devices to earn HNT tokens.

  • T-Mobile partnered with Nova Labs, founded by the Helium team, for a distributed wireless deal. This will help Helium scale up its network and allow T-Mobile to reach more remote customers.

  • However, Helium still faces challenges from bot nodes cheating the system and lack of ability to truly verify wireless coverage. It also needs a much larger network to meaningfully impact traditional wireless providers.

  • Ariel Seidman founded Hivemapper to challenge Google’s monopoly in mapping data. Hivemapper aims to crowdsource map data collection through dashcams in vehicles that earn tokens for their contributions.

  • This could attract map editors like those who previously helped build Waze but didn’t financially benefit when Google acquired it. It also allows companies like Uber, FedEx to reduce reliance on Google Maps APIs.

  • Carmakers could also leverage the data without being dependent on third parties like Google, gaining more control over vehicle data and operating systems.

Here are the key takeaways from the chapter:

  • Web3 has the potential to make the world more connected and flatten economic disparities by allowing creators and entrepreneurs in developing regions to reach global markets and monetize their work.

  • One example is Sevi Agregado, an 8-year-old autistic boy from the Philippines who was able to build an international fan base and sell his paintings as NFTs, providing financial support for his future needs. This wouldn’t have been possible without the open nature of Web3.

  • Emerging economies are driving adoption of Web3 in some cases more than western countries, as tools like crypto can provide opportunities to connect to global markets and capture more value from gig work.

  • Decentralized technologies may help complement and strengthen existing infrastructure by tapping into unused capacity through distributed computing, storage, mapping etc.

  • Web3, along with technologies like AI and IoT, is converging to create new business opportunities but also societal challenges as the world continues to flatten globally and economically. An open metaverse built on Web3 principles could further promote global connections.

  • Sevi is an autistic boy from the Philippines who enjoys painting. His mother April discovered he could sell his artwork as NFTs, tapping into a global online art market.

  • This allowed Sevi, from a normal Filipino family, to reach art buyers and galleries in places like Singapore and Chicago. He earns money from secondary sales on OpenSea when his works are resold.

  • The earnings help secure Sevi’s future and allow him to continue therapy and his hobby. His story shows how technologies like NFTs can empower individuals to monetize their creativity globally.

  • Many young people in developing countries see opportunities in play-to-earn NFT gaming. However, there are risks if treated as a primary source of income due to market volatility.

  • Entrepreneurs in countries like the Philippines are using NFT gaming models to bootstrap game development studios. This helps fund game creation and reduces risks of running out of money before launching.

  • While play-to-earn may not be sustainable as a job, the Web3 models could help smaller game studios in developing countries fulfill their potential compared to traditional models. This benefits the gaming industries in these countries.

  • Dickson Nsofor is the CEO of Korapay, a Pan-African payment infrastructure company that aims to address how the global financial system fails African countries, businesses, and individuals.

  • Korapay uses cryptoassets like Bitcoin and USDC as the underlying payment tool, but settles transactions in traditional fiat currencies. This allows for faster and cheaper cross-border payments in Africa compared to traditional wire transfers.

  • Many large multinational companies doing business in Nigeria use Korapay without even realizing it uses crypto under the hood.

  • Nsofor views crypto as an important medium of exchange and way to connect Africa globally through blockchain technology. But he acknowledges it also empowers people in countries with unstable currencies and corrupt governments.

  • Data shows Nigerians are at the forefront of crypto adoption globally. However, some central banks want to ban crypto out of concerns it could destabilize fragile economies and replace local currencies.

  • Figures like Dickson Nsofor argue crypto provides Africans an alternative to weak local currencies that are prone to inflation and a way to participate in the global digital economy. But currency replacement could also undermine governments.

  • Web3 promises to democratize access to publishing and creative works by giving creators tools to capture their own returns. This could allow anyone, regardless of background, to make a living through their creative talents.

  • For the first time, all knowledge workers, creators and entrepreneurs can access the same global pools of capital and investment. This could flatten traditional hierarchies and make opportunity more equal.

  • Startups and businesses outside major hubs like Silicon Valley now have new ways to reach investors and pre-fund projects through tokenized assets like NFTs.

  • Stablecoins could displace legacy payment networks and boost the global role of the US dollar, acting as a new reserve currency. However, this may destabilize some governments in the developing world by reducing their control over monetary policy.

  • While Web3 promises great change, there are also implementation challenges that must be addressed, such as making the technology more user-friendly and ensuring it reaches mainstream adoption. Centralized actors also still play a large role that some see as counter to Web3’s goals.

So in summary, it outlines both the potential equalizing impacts of Web3, but also some risks and challenges that would need to be overcome for its full vision to be realized. The focus is on opportunities for creators and entrepreneurs as well as economic and financial changes, rather than topics around oppression or inflation.

  • Governments are wary of cryptocurrencies like bitcoin as they worry it could undermine their control over monetary policy. Regulators have posed significant challenges for innovators in the space.

  • Critics argue Web3 platforms claim to be decentralized but actually have many centralized components and points of control. Figures like Moxie Marlinspike have analyzed popular Web3 tools and found they are less private and decentralized than claimed.

  • Achieving full decentralization is difficult in practice. Without centralized intermediaries, there are also no mechanisms for dispute resolution or reversing fraudulent transactions.

  • Transaction fees on blockchains like Ethereum can be higher than traditional payment networks, creating friction for economic activity. However, fees are dropping with new scaling solutions.

  • While self-custody of assets is touted as a feature, it also creates a significant barrier for adoption as most users prefer trusted service providers and finding crypto tools too difficult to use securely on their own.

  • The future of Web3 relies more on proof-of-stake consensus which uses much less energy than proof-of-work protocols like Bitcoin. But Bitcoin supporters argue it serves a useful purpose in securing the network. Efforts are underway through groups like the Crypto Climate Accord to make blockchains run on 100% renewable energy by 2025.

  • While cryptocurrencies are sometimes associated with illicit use, cash is used for more crime and blockchains actually leave a transparent trail that helps authorities trace criminal transactions. Blockchain analysis firms have built large businesses helping to curb financial crimes.

  • The collapse of FTX raised concerns about too much centralization and risks in organizations like FTX run by individuals like SBF. However, some politicians see beyond this to the promise of decentralized blockchain technologies.

  • Niall Ferguson described historical patterns of exploitation during periods of economic or technological change - from displacement to euphoria to mania to distress. The FTX collapse fits this pattern.

  • Web3 critics remain concerned governments will try to crush the industry, but some politicians want to separate bad actors from the technology’s promise. Warren in particular has been critical though others see its potential.

  • Privacy technologies like Tornado Cash have faced scrutiny and sanctions, though completely blocking a decentralized protocol is challenging. Regulations are needed but must support innovation rather than stifle it. Overall it is a pivotal moment as governments try to understand and shape this new decentralized model.

  • Labeling all digital assets as securities is problematic. It could cause the value of tokens deemed securities to plummet and negatively impact retail investors.

  • Clear rules and regulations are needed to facilitate safe and sustainable innovation in the blockchain/crypto sector. Early technologies like the automobile faced challenges that were overcome through new rules and standards.

  • Tokens can serve as an effective incentive for mass collaboration and adoption by enabling early users to participate economically in networks. This helps address the “bootstrapping problem” of gaining initial users.

  • While tokens provide economic incentives, applications also need inherent usefulness to prevent them from being dominated by short-term speculators. Coupled incentives and compelling products/services are most effective.

  • Contrary to early concerns, blockchain is not necessarily a job killer. It is creating new types of jobs like digital artists, gamers, liquidity miners, and more. DAOs also offer new economic opportunities globally.

  • Governance remains a challenge for DAOs, as with any system, but problems stem more from prior successes in launching platforms than any inherent flaws in proof-of-stake systems. Improvements are ongoing.

The key takeaway is that new technologies face growing pains but regulation and innovation can help address issues over time, as occurred with prior technologies like the automobile. Web3’s potential benefits in creating new economic opportunities should not be dismissed due to solvable near-term challenges.

  • Web3 is still in the early phases of adoption and progressing along an S-curve. It hasn’t yet reached the steep part of adoption, according to some experts.

  • Adoption of past technologies like the internet, industrialization, etc. took decades or more to reach mass scale. Web3 may follow a similar long timeline of gradual adoption despite rapid technical progress.

  • Public perception and policy/regulatory environment can significantly impact adoption timelines, for better or worse. Scandals like FTX can set the industry back.

  • Governments have an opportunity to shape the future of Web3 by establishing sensible regulations that protect users while still promoting innovation. The US in particular risks falling behind others like Singapore if it doesn’t establish clear rules.

  • Advocates are working with policymakers from both parties to educate them on the potential benefits of Web3, such as financial inclusion. Bipartisan support for sensible rules is seen as key for the industry to progress in a responsible way.

  • Digital assets and decentralized finance (DeFi) are seen as alternatives to traditional financial services, particularly for underbanked populations globally. Surveys show people of color in the US are more likely to own cryptocurrencies than the fully banked population.

  • In countries with hyperinflation or capital controls like Nigeria and El Salvador, crypto is used more widely as an alternative currency and for basic financial services like savings accounts. Usage also grew in Turkey during a period of currency volatility.

  • There is bipartisan interest in regulating web3 technologies in the US from a policy perspective. Congress members see an opportunity to develop balanced rules similar to those created for the internet in the 1990s.

  • Privacy is a key concern, as overreach by regulators like OFAC in sanctioning individual crypto wallet addresses is seen as potentially curtailing civil liberties without due process. Striking the right balance between public oversight and individual rights will be important for policymakers.

  • The Treasury Department’s expanding financial surveillance undermines Americans’ privacy to an unreasonable and potentially unconstitutional degree, according to critics like Senator Elizabeth Warren and Chris Giancarlo.

  • Giancarlo argues surveillance should only occur with probable cause and a warrant, not just “in the event something goes wrong.” The legal regime has already gone too far in increasing surveillance powers.

  • Web3 returns some individual autonomy over finances lost due to stricter bank secrecy laws and big tech data collection. Complete digital payments through intermediaries and broad government access eliminate privacy.

  • Lawmakers can regulate crypto exchanges to oversee customer assets, but should not ban technologies for lawful anonymous transactions, as Americans have a longstanding right to privacy against unlawful searches. A balance is needed between law enforcement and individual freedom.

  • Developers and the crypto industry face legal uncertainty that is hindering US leadership in Web3 innovation. Regulators need to recognize code as protected speech and not overextend liability for developers.

  • Governments can help scale Web3 by clarifying which tokens are securities, fostering USD stablecoins, and adopting policies like mandatory API access that promote interoperability, as the EU is doing with its Digital Markets Act.

  • Competition and “regulatory arbitrage” between governments has been a hallmark of Silicon Valley’s libertarian views for decades. Some believe governments will bend to market forces as jurisdictional borders become less important.

  • However, governments have played an active role in economies and societies, especially since the 2008 financial crisis. Government institutions are not going away and will remain influential. But they need to evolve with changing technologies.

  • Treating citizens like customers can undermine democracy by giving disproportionate influence to wealthy donors. Web3 technologies could help revitalize democratic institutions through experiments with new governance models like DAOs.

  • Governments have historically played critical roles in enabling private sector prosperity, through policies like charters, patents, infrastructure development, and regulations. Continued public-private collaboration is needed.

  • While free markets generally work well, government interventions are sometimes needed to address failures like monopolies. Web3 and decentralized systems still require some coordination and governance.

  • Unlike previous tech eras dominated by Silicon Valley, various international regions like Asia are poised to lead in Web3 adoption and development. The pandemic accelerated shifts towards newer digital and distributed models of work.

  • Web3 could define a new Internet-native counterculture akin to 1960s counterculture, rejecting traditional systems in favor of permissionless, distributed models enabled by blockchain technologies. This will disrupt all industries as value becomes more Internet-native and tokenized.

  • DeFi primitives include crypto tokens, smart contracts, decentralized exchanges, stablecoins, lending protocols, and more. These allow for trustless financial services without intermediaries.

  • Web3 is still in its early stages and requires nurturing to reach its full potential. Everyone has a role to play, not just Gen Z crypto natives.

  • For business leaders, Web3 offers both opportunities like new engagement models and cost efficiencies, but also risks as it may disrupt existing business models. They should stay informed, explore pilots, and engage with regulators.

  • Entrepreneurs have a wide-open frontier to build things that create value and change the world. Geography matters less in Web3. They should start experiments like DAOs to learn.

  • Financial services executives face risks like disruption but also opportunities like digital asset custody. They should experiment with innovations like stablecoins and “compliant DeFi” while helping clients understand the technology.

  • Government leaders face challenges regulating new concepts like tokens, smart contracts, and DAOs. They need to develop clear frameworks while being welcoming to entrepreneurs and protecting citizens.

  • Students are well-positioned to understand and harness Web3 for good as digital natives. They should seek mentors and participate in online communities.

  • Every Internet user will see online experiences change, hopefully for the better by addressing issues like centralization and data privacy. Everyone can contribute to building the future.

  • Alex Tapscott highlights the support and guidance he has received from NFT platform Anthropic’s co-CEOs James Fox and John Wilson, as well as Chief Compliance Officer Kirstin McTaggart. He says they understand Web3’s potential and have supported him in his work.

  • He acknowledges the role of his parents in enabling him to write this book. His mom closely reviewed early drafts and provided feedback. His father, Don Tapscott, has been his mentor and business partner for nearly a decade, inspiring their collaboration.

  • He specifically thanks his wife Amy Welsman for encouraging him to write the book and supporting him through the long process. She has helped him grow in resilience and nurtured his creativity. He dedicates the book to her and their two daughters.

In summary, Tapscott expresses deep gratitude to several individuals who have supported and guided him in his work exploring Web3, including the leadership at Anthropic, his parents, and especially his wife for her unwavering encouragement on this book project.

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About Matheus Puppe